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For the Main Menu, I was given full control of what the environment was going to be, with just the instruction of we want the player to be standing in one place, where you can turn 360, and we want it in a hallway. Thus, I did the entire level layout and set dressing for this level. I worked with our sound designer, Chris Dang, to get the sleep Xeno noises in as I hid and placed various xenos throughout level. A little fun, where's the Xenomorph game if you so please. Some are obvious to see, and others are not so much from the angle the player stands. 

Images sometimes take a few seconds to load when you click on them, as they are at a higher resolution.

Main Menu Lobby

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